By Neil Evans
Track Heavy 9 and rail out 6m:
Race 1 4YO & UP MAIDEN PLATE (1600m): |
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Despite not much rain around, the surface was rated Heavy in the lead-up, and that augurs well for 3. Irish Anthem who is bursting to win one fifth-up. Has worked home nicely from well back in his last three, the latest coming through inferior ground to be beaten only a length. Gets an extra 100m here, with blinkers being added, and has a near 50 percent place record from 14 starts.
Dangers: Big watch on 7. Dubai Dame getting to an ideal distance third-up. Lightly raced 4. Kazotsky chased valiantly first-up at Newcastle, and the winner of that race scored again on Tuesday. Tricky draw, though, and up 300m in trip five weeks between runes is a query; while 1. Equilibrist draws inside fourth-up, and goes in all exotics.
How to play it: Irish Anthem to win
Race 2 BENCHMARK 64 HCP (1600m): |
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In a race reduced to seven runners, 4. Audrey's Lane can strike third-up, and is right at home on wet going.
Dangers: 11. Graceful Artist is well placed third-up; and 2. Satness drops in grade deep into the prep.
How to play it: Audrey's Lane to win
Race 3 BENCHMARK 64 HCP (2000m): |
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Lightly raced three-year-old 9. Fiftyfivechevy steps up sharply in distance and class off a dominant country maiden win 23 days ago. Will only be suited more over a longer journey dropping to the minimum weight, and can thrive in these conditions being by multiple Group-winning mudlark Puissance de Lune.
Dangers: 3. Highborn Harry ran home well late at hawkesbury over this trip, and an experienced rider goes on; while 2. Spitfire has been freshened.
How to play it: Fiftyfivechevy to win
Race 4 COLTS, GELDINGS & ENTIRE MAIDEN HCP (1200m): |
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In a race torn to shreds by scratchings, 12. Rock Revolution gets his chance at only second start behind a solid country debut, with blinkers being added.
Dangers: Keep safe 2. Generous Harry third-up with gear changes; while both 14. Imperial State coming back from metro level; and 15. Halo Phenomena resuming are right in the mix.
How to play it: Rock Revolution to win
Race 5 FILLIES & MARES MAIDEN HCP (1200m): |
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In another weakened affair, it shapes as a return gift for 1. Celestial Bling who has a huge class edge. Hasn't started since debuting in the Group 3 Gimcrack last spring, but two trials leading in have been strong.
Dangers: Improving 6. Flying Embers can run the quinella at her third start; while improving 17. Obscure heads the rest.
How to play it: Celestial Bling to win
Race 6 BENCHMARK 64 HCP (1000m): |
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Resuming 11. Island Dec swept home from the back for an impressive debut win at this track in June, and behind a very easy trial, she can again drift back and be saved for one final burst against an ordinary lot.
Dangers: Keep safe 4. Misty Legend dropping in grade fourth-up; and 3. Elegant Empress who can peak fourth-up. Gap to the rest.
How to play it: Island Dec to win
Race 7 SUPER MAIDEN PLATE (1400m): |
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In a race left with only four runners, 8. West Indies can produce a lot more on rain-affected ground after a plain debut at Hawkesbury three weeks back, and the stable scratched him from Rosehill to be saved for this.
Dangers: Improving 17. Blacklist can run the quinella second-up.
How to play it: West Indies to win
Race 8 MIDWAY BENCHMARK 64 HCP (1400m): |
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Improving four-year-old 8. Trapeze Pleasure can improve enough to strike third-up at big odds. Has done his best work late in two runs back at Hawkesbury, and on track to peak staying at the trip 26 days between runs.
Dangers: 5. Fugitiva is well drawn and suited over a bit more ground third-up; while 13. Devine Outcast is fit.
How to play it: Trapeze Pleasure to win
BEST BETS:
R3 9. FIFTYFIVECHEVY
R6 11. ISLAND DEC
BEST VALUE:
R8 8. TRAPEZE PLEASURE
All the fields, form and replays for Thursday's Kembla Grange meeting